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POINTS SYSTEM

Wecap points system — T20, ODI, Test, T10 reference

The Wecap points matrix is published per format. The T20 default powers most contests; the ODI, Test and T10 matrices sit alongside it.

FORMAT SELECTOR

Switch the format rail to read each matrix

The four formats behave differently. Use the format rail below to switch your reference.

T20 · DEFAULT

T20 points matrix

The T20 default powers most Wecap contests. Captain earns 2×, vice-captain earns 1.5×.

ActionPointsNotesCap
Run scored+1Per run
Boundary bonus+4Per four hit
Six bonus+6Per six hit
Half-century+8Bonus at 50 runs1 per innings
Century+16Bonus at 100 runs1 per innings
Duck (batter/WK)-2Out at 0, min 1 ball faced
Wicket+25Per wicket taken
LBW / Bowled bonus+8In addition to wicket
Maiden over+4Per maiden
3-wicket haul+4Bonus at 3 wickets1 per innings
5-wicket haul+8Bonus at 5 wickets1 per innings
Catch+8Per catch (outfield)3 per innings
Stumping+12Per stumping
Run-out direct hit+12Direct hit run-out
Captain multiplierOn entire points total
Vice-captain multiplier1.5×On entire points total
ODI

ODI points matrix

ODI scoring rewards longer innings. Half-century bonus stays at 50; the century bonus sits at 100; the duck penalty applies to batters and WKs only.

ActionPointsNotes
Run scored+1Per run
Boundary bonus+4Per four hit
Six bonus+6Per six hit
Half-century+4Bonus at 50 runs (lower than T20 to reflect longer format)
Century+8Bonus at 100 runs
Double century+16Bonus at 200 runs
Duck (batter/WK)-3Out at 0, min 1 ball faced
Wicket+25Per wicket taken
Maiden over+4Per maiden
4-wicket haul+4Bonus at 4 wickets
5-wicket haul+8Bonus at 5 wickets
Catch+8Per catch (outfield), 3 per innings
Stumping+12Per stumping
Captain multiplierOn entire points total
Vice-captain multiplier1.5×On entire points total
TEST

Test points matrix

Test scoring rewards long innings and strike bowling across four innings. Maiden overs are rare; the bonus drops accordingly.

ActionPointsNotes
Run scored+1Per run
Boundary bonus+4Per four hit
Six bonus+6Per six hit
Half-century+4Bonus at 50 runs
Century+8Bonus at 100 runs
Double century+16Bonus at 200 runs
Duck (batter/WK)-4Out at 0, min 1 ball faced
Wicket+16Per wicket taken (lower per-wicket rate than limited overs)
LBW / Bowled bonus+8In addition to wicket
4-wicket haul+4Bonus at 4 wickets
5-wicket haul+8Bonus at 5 wickets
Catch+8Per catch (outfield)
Captain multiplierOn entire points total
Vice-captain multiplier1.5×On entire points total
T10

T10 points matrix

T10 scoring rewards maximum aggression. Six bonus is the largest single-action payout outside the captain multiplier.

ActionPointsNotes
Run scored+1Per run
Boundary bonus+4Per four hit
Six bonus+8Per six hit (higher than T20)
Thirty-run bonus+8Bonus at 30 runs (mirrors T20 half-century at the format's scale)
Fifty-run bonus+16Bonus at 50 runs
Duck (batter/WK)-2Out at 0, min 1 ball faced
Wicket+25Per wicket taken
Maiden over+8Per maiden (rarer in T10)
2-wicket haul+4Bonus at 2 wickets
3-wicket haul+8Bonus at 3 wickets
Catch+8Per catch (outfield)
Run-out direct hit+12Direct hit run-out
Captain multiplierOn entire points total
Vice-captain multiplier1.5×On entire points total
NEXT

Use the matrix to build your XI

The salary cap playbook sits on the homepage; the worked example walks through a 100-credit build.

CHANGES BY FORMAT

What changes between T20, ODI, Test and T10

Four formats, four matrices. The captain multiplier stays at 2×; what changes is the duck penalty, the bonus thresholds and the wicket value.

LensT20ODITestT10
Duck penalty (BAT/WK)-2-3-4-2
Half-century bonus+8 at 50+4 at 50+4 at 50+8 at 30
Century bonus+16 at 100+8 at 100+8 at 100+16 at 50
Per-wicket value+25+25+16+25
Maiden over+4+4n/a+8 (rare)
3-wicket haul+4+4 (at 4)+4 (at 4)+4
5-wicket haul+8+8+8n/a
Catch (outfield)+8 (cap 3)+8 (cap 3)+8+8
Captain multiplier
Vice-captain multiplier1.5×1.5×1.5×1.5×
CAPTAIN STRATEGY

How the multiplier changes captain strategy

The captain multiplier at 2× is the single biggest swing on a matchday. Three strategies exploit it well; three strategies waste it.

WHAT WORKS

Strategies that work

  • Captain on ceiling picks — high strike rate, role security
  • VC as a hedge — same role, slightly lower expected points
  • Differential on the same role as the captain
WHAT DOESN'T

Strategies that waste it

  • Captain on a cheap differential — the differential rarely wins
  • VC across formats — captain T20, VC Test
  • VC on the same player as captain — captain multiplier overrides
READER QUESTIONS

Reader questions about the Wecap points system

Reader questions sent to the desk in the last quarter, answered in editorial voice. Send yours via /contact/.

Does a run-out assist count for points?

Run-out assists count when the fielder touches the ball before it hits the stumps. The direct-hit bonus (+12) applies only when the fielder's throw hits the stumps without a deflection.

Does a stumping count even if the keeper misses?

No. A stumping requires the keeper to complete the dismissal under the wicket-keeper's glove. If the keeper misses, the dismissal is credited as a bowler wicket (with LBW/Bowled bonus if applicable).

What counts as a boundary in T10?

A boundary in T10 follows the same definition as T20: a ball that crosses the boundary rope after one bounce (four) or without a bounce (six). The points are the same as T20.

Does a substitute fielder's catch count?

Yes. A substitute fielder's catch counts at the same rate (+8, cap 3 per innings) as a regular fielder's catch. Concussion substitutes follow the same rule.

What happens if a player is retired out?

A retired-out dismissal does not count as a duck. The batter keeps any points scored up to the retirement. The batter can return to the innings if the laws of the format allow.

EDGE CASES

Six edge cases worth knowing

Six points-matrix edge cases come up regularly. Knowing them avoids surprises on matchday.

  1. 1
    Super over

    Super-over points count toward the player's match total. Captain multiplier applies to the super-over points as well.

  2. 2
    Rain-affected innings

    If an innings is shortened by rain (DLS), points are computed on the actual balls faced. A 5-over innings is scored on 30 balls, not 120.

  3. 3
    Tie in head-to-head

    If both teams finish on identical points, the contest is declared a tie. The entry fee is refunded; bonus turnover does not unlock.

  4. 4
    No result

    If the match is abandoned without a ball bowled, all contests are cancelled and entry fees refunded. Bonus turnover does not unlock.

  5. 5
    Concussion substitute

    A concussion substitute replaces a player mid-innings. The substitute carries the points of the original player for any points earned after the substitution.

  6. 6
    Substitute fielder catch

    A substitute fielder's catch counts at the standard +8 rate, capped at 3 catches per innings as for any fielder.

CAPTAIN STRATEGY DETAIL

How the multiplier changes captain strategy, in detail

The captain multiplier at 2× is the single biggest swing on a matchday. The desk walks through the three strategies and three anti-strategies in detail.

WHAT WORKS

Strategy 1 — captain on ceiling

The captain pick desk picks the highest ceiling candidate regardless of the floor. The 2× multiplier amplifies the ceiling. The strategy works because most matchdays feature a high-scoring candidate whose score justifies the 2× swing.

WHAT WORKS

Strategy 2 — VC hedge on same role

The vice-captain hedges by staying in the same role as the captain. If the captain is dismissed early, the VC picks up the slack. The strategy works because role-specific hedges actually hedge.

WHAT WORKS

Strategy 3 — differential on same role

The differential pick sits in the same role as the captain. When the captain's role produces a big score, the differential often picks up a similar or larger score at a cheaper price. The freed cap space funds another premium anchor.

SCORING TIERS

What makes a tier-A scorer

The points matrix has natural scoring tiers. A tier-A scorer is one who reliably lands in the top 20% of captain pick matrices for the format.

TIER A

Tier-A scorers

Batters above 50 average across the last 10 matches with a strike rate above 130; bowlers below 7 RPO with at least 1 wicket per match. Captain picks for these players consistently land in the top 25%.

TIER B

Tier-B scorers

Batters above 30 average with a strike rate above 120; bowlers below 8 RPO. Captain picks for these players land in the middle of the field.

TIER C

Differential scorers

Players who produce above their salary tier when conditions suit. The differential column rewards these players.

SCORING NOTES

Scoring notes for every format

Each format has scoring notes that go beyond the matrix. The desk publishes the notes here.

  1. 1
    T20 · strike rate matters more than average

    In T20, the strike rate is often more important than the average. A 30-ball 50 is more valuable than a 50-ball 50.

  2. 2
    ODI · balance of average and strike rate

    In ODI, the balance of average and strike rate matters. A 70-ball 70 is more valuable than a 100-ball 70.

  3. 3
    Test · average dominates

    In Test, the average dominates. A 200-ball 50 is still valuable because the innings lasts longer.

  4. 4
    T10 · strike rate is everything

    In T10, the strike rate is everything. A 10-ball 30 is more valuable than a 30-ball 30.